Eufymake uv jobs
I’m putting together a new outfit for my FiveM server and need a server staff vest modelled. The design should feature cyan colors with reflective stripes, following reference pictures I will provide. Functionality and file compatibility with FiveM are key. What I’d like from you: • A low-poly 3D model of the server staff vest, UV-unwrapped and ready for texturing • Export in a FiveM-friendly format (.YDD/.YTD files is required) • Properly aligned to the standard GTA V male base so the item fits without clipping Acceptance criteria: – Model loads in CodeWalker or OpenIV with no missing faces – Files are properly functional in-game when tested with basic animations (walking, crouching, etc.) If you’ve built GTA V clothing before, yo...
I need a compact FR4 board that accepts a universal 85 – 265 VAC input and continuously supplies two regulated rails: 5 V DC and 12 V DC (each capable of up to 1 A). The 12 V line must terminate in generously sized through-hole pads so I can solder external wires with ease; the 5 V rail will power onboard logic. Lighting is handled by five SM1206-395-IL UV LEDs from Bivar. Three sit on the main board, while the other two reside on small right-angle daughter PCBs soldered perpendicular to the base board. This is for an industrial environment, so please favour robust component choices, but I do not require formal UL or CE certification. Every part should be readily sourced from major Indian distributors such as Mouser India, Element14 India, or local vendors like Robu and MD C...
...structure * weatherproof exterior * doors/access panels * ventilation * equipment openings * LED/signage preparation * delivery/shipping cost to Phoenix, Arizona USA Need minimum: * 5 China manufacturers * 5 Mexico manufacturers * 5 USA options ⸻ 2. Water Vending Equipment Suppliers Find suppliers for: * dual water dispensing window/wall insert * customer refill station * RO filtration system * UV purification * pumps * storage tanks * controls Need: * equipment pricing * dimensions * specs * photos/videos * installation requirements Minimum: 10 supplier options ⸻ 3. Ice Vending Equipment Suppliers Find suppliers for: * ice dispensing window/chute * commercial ice maker * storage bin * automatic dispensing system * payment compatibility Need: * pricing * dimensions...
I need a fresh, cartoonish 3D human character created from scratch with a simple, clean level of detail—think clear silhouettes, readable facial features, and minimal surface noise rather than heavy micro-detail. The workflow is up to you, but I will need: • A fully modeled and UV-unwrapped character ready for texturing • Basic color or hand-painted texture maps that suit a stylized, toon-shaded look • Final files delivered in FBX or OBJ along with the native project file so I can make tweaks later if needed Clean topology is important because the character may be rigged and animated in the future, so please keep edge flow animation-friendly and stay within a moderate polygon count suitable for real-time engines such as Unity or Unreal. When you respond, a q...
Requiring a plastics/mechanical engineer to design 3 x rigid poly water tank systems for truck mounting, sized approximately: -Tank 1: ~8,000L -Tank 2: ~13,000L -Tank 3: ~15,000L Each tank needs: -Rigid HDPE/polyethylene tank (rotomoulded), UV-stabilised, baffled to reduce surge -Chassis mounting points rated for on-road heavy vehicle vibration/load (ADR compliant) -Manhole, vented filler cap, overflow, drain -Full outlet kit: suction, gravity discharge, isolation valves, camlock/BSP fittings, level gauge -Water cannon (adjustable jet-to-fog, rotating/elevating mount) -Rear dribble bar, adjustable width, pressurised and gravity-fed options Deliverables: -3D CAD (assembly + parts) for all 3 sizes -2D manufacturing drawings, tolerances, BOM -Mounting/structural calcs (FEA summary) -...
I’m upgrading my Porsche Cayenne with a custom widebody kit and need a clear, step-by-step walkthrough built entirely in Blender. The focus is pure modeling—no materials, UV work, or fancy texturing. I already have decent reference photos; what I lack is a logical, streamlined process that I can follow without getting lost in unnecessary extras. What I expect from you • A start-to-finish screen-recorded guide (voice-over or concise on-screen notes) that shows every modifier, cut, and proportion adjustment you apply. • The .blend file at key milestones—base mesh, panel separations, and final sculpt—so I can reverse-engineer each stage. • Clear explanation of how you maintain symmetry, manage edge flow around the wheel arches, and integrat...
...remaining uncluttered: • Front: my name and job title alongside the company logo. • Back (or an elegant split layout): full contact information, website URL, and our main social media handles. The colors should be lively rather than the usual black-and-white palette, so feel free to push saturation and contrast—just keep it sophisticated enough for a boardroom. I’m open to creative flourishes (spot UV, subtle gradients, or rounded corners) as long as the overall impression remains business-ready. Deliverables I’d like: – Print-ready CMYK PDF (3 mm bleed, 300 dpi) – Source file in Adobe Illustrator or Photoshop – High-resolution PNG or JPG for quick sharing Please make sure fonts are either outlined or included, and that an...
I need a striking, high-end business card that immediately signals the premium nature of my limousine service. The visual direction is firmly set to Elegant and luxurious, and I want the palette to revolve ar...accents. Key details that must appear on the card are: • our company name paired with the existing logo • full contact information and physical address • a short tagline highlighting our chauffeured services Please lay out both front and back, supply print-ready files (CMYK, 300 dpi, bleed) and an editable source file—Adobe Illustrator or InDesign preferred. If you incorporate foil or spot-UV indications, include a separate plate. The final design should look polished on standard business-card stock but also adapt neatly to a digital versio...
I need a modern logo for a new generation UV measurement device. The logo should be in black and white and incorporate a product icon. Requirements: - Modern design aesthetic - Black and white color scheme - Stylization of the product name while still maintaining readability and clarity Ideal Skills and Experience: - Strong portfolio in modern logo design - Experience with black and white color schemes - Ability to create distinctive product icons
Project: Game-ready 3D female body mesh (stylized "bioandroid" proportions) for a real-time web engine ( / WebGL)/ indie game. I'm commissioning a high-quality, game-ready 3D female body mesh for a real-time character system (, NOT Unreal/Unity). This is a single shared body that multiple characters will be skinned onto, so topology and deformation quality matter more than anything else. THE CHARACTER (bioandroid): A petite (~5'0" / 152cm) female bioandroid with deliberately stylized proportions. The defining trait is an narrow, slightly elongated waist/torso. Medium perky breasts, hips (~34-36"), plump thighs with no thigh gap, naturalistic skin with freckles. The "bioandroid" quality lives in the BODY SILHOUETTE, not in biomechanical surface deta...
I need a skilled 3D artist to create a detailed digital model of a pair of boots. The end product should be cleanly surfaced, UV-ready, and suitable for close-up renders as well as potential game or real-time use later on. Once we agree on the style cues, I’ll share the reference material I have and clarify any missing dimensions so you can start blocking out the shape right away. Please keep the mesh optimized, avoid unwelded seams, and name everything logically so I can tweak materials myself in Blender or export straight to OBJ/FBX without a hitch. Deliverables – kept simple and clear: • Finished boot model (FBX or OBJ) with non-destructive, quads-based topology • Separate high-resolution textures (PBR maps: base color, roughness, normal, metallic)...
...artist to create high-detail product models for my e-shop. Each item must be delivered in glb format, fully textured, correctly scaled, and ready for real-time viewing in a web-based product viewer. Web performance matters, so please keep polygon counts efficient without sacrificing visual quality. To make expectations clear, here’s what I will look for in the hand-off: • One glb file per product, UV-unwrapped, PBR-ready • Embedded or linked 2K textures (BaseColor, Roughness/Metallic, Normal) • Real-world dimensions applied in the scene • Naming conventions that match the SKU provided I’m used to reviewing models in Blender and will test them in a standard WebGL viewer before sign-off. If you typically work in 3ds Max, Maya, or Cinema 4D ...
...I’m looking for an artist who can comfortably shift between realistic, cartoonish and stylized looks without losing quality. Clean topology, accurate UVs and properly organised files are essential, as these assets will go straight into animation and real-time use. Here’s what I’ll be looking for in the final package: • A fully modelled character mesh (quads preferred, animation-ready topology) • UV-unwrapped and textured at 2K or 4K resolution • Working files in your native software plus clean FBX/OBJ exports If you can handle basic rigging as well, let me know—that could streamline later stages of the pipeline. When you reply, please share a link to at least two characters that show your range across realistic and cartoonish styles...
I need a mechanical CAD designer to create a production-ready outdoor enclosure for a compact IoT device. I will provide PCB outline, battery dimensions, connector details, and keep-out zones. The enclosure should be designed for year-round outdoor use with IP67-style protection against rain, dust, and UV exposure. Preferred material is ABS, polycarbonate, or ABS/PC plastic. The design should include gasket/seal strategy, PCB and battery mounting, screw bosses, cable/connector protection, wall/pole mounting features, and injection-molding-aware details like wall thickness, ribs, draft angles, and parting lines. Deliverables: STEP + native SolidWorks/Fusion file 2D manufacturing drawings Exploded assembly view Basic BOM Product renders for review Short notes on sealing, material, a...
I'm looking for talented 3D modelers to create low-poly characters for video games. The characters should be moderately detailed and suitable for a variety of gaming environments. Key Requirements: - Create low-poly, moderately detailed characters - Models should be optimized for real-time rendering - Ensure proper UV mapping and texturing - Provide models in a compatible format (e.g., .fbx, .obj) Ideal Skills and Experience: - Proven experience in 3D modeling, especially for games - Strong portfolio showcasing low-poly art - Proficiency in 3D software (e.g., Blender, Maya, 3ds Max) - Attention to detail and ability to follow design guidelines Please share your portfolio with your bids. Looking forward to your proposals!
...Investigation - Blocked Drain - CCTV Drain Inspection - Hydro Jetting Report - Flexi Hose Inspection - TMV Testing - Gas Leak Investigation - Water Pressure Test - Job Completion QA **Air Conditioning:** - Split System Service - Ducted Service - Multi-Head Service - Cassette Service - VRV/VRF Service - Installation QA - Refrigeration Fault Finding - Deep Clean Report - APCO-X UV Installation - Home Guard Annual Service - Pool Heating Solar Pool Heating Service Solar Fault Finding Solar Controller Setup Solar Installation QA Gas Pool Heaters Gas Pool Heater Annual Service Gas Pool Heater Fault Finding Gas Pool Heater Installation Gas Pressure Test Commissioning Report Pool Heat Pumps Heat Pump Annual Service Heat Pump Fault Finding Heat Pump Inst...
...suitable for creating scenes such as: * Cream splashes * Liquid swirls * Floating products * Water droplets * Tropical fruit * Palm leaves * Marble surfaces * Luxury cosmetic advertisements * Slow-motion animations * Product explosions * Cinematic product videos * AI-generated advertising ⸻ Deliverables The finished models must include: * Production-quality geometry * Clean quad topology * Accurate UV mapping * High-resolution 4K PBR textures * Realistic plastic materials * Proper gloss and reflections * Editable Blender files ⸻ File formats * Blender (.blend) * GLB * FBX * OBJ * PBR textures ⸻ IMPORTANT The models must be built to a professional standard suitable for CGI product advertising. I need to be able to create marketing scenes similar to luxury cosmetic bran...
I’m building an action-adventure game and I need a single, fully-finished 3D character that looks and feels real on screen while still running smoothly in-engine. You’ll take my reference material (I’ll share sketches and mood boards as soon as we start) and turn it into a production-ready asset. The model has to be sculpted in high detail, then retopologised and UV-unwrapped for a clean, game-friendly mesh. I’m targeting current-gen performance, so please keep the poly count efficient without sacrificing the realism that drives an immersive action title. Clean PBR textures—albedo, normal, roughness, metallic, and ambient occlusion—are essential, preferably at 4 K so I can down-res if needed. Deliverables • High-poly sculpt and low-poly g...
...After Effects).What We Provide Finalized 3D engineering files of the product (.STP / .STL formats).Vector branding logo assets (.AI / .SVG).A fully finalized, locked 60-second voiceover script. What the Artist Must Provide Sourcing of high-quality, realistic automotive stock footage (both exterior driving shots and interior driver-perspective shots).Photorealistic texturing of the 3D models (matte UV-stabilized automotive plastic, glass/polycarbonate lenses, internal green circuit boards).Seamless motion-tracking of the 3D models onto moving vehicles in stock footage. Basic text overlays/motion graphics, professional sound design, and licensed background music. Key Scenes to Animate The Reveal: A sleek, photorealistic "beauty spin" of the pod on a clean background. An ...
This is a small one-time job that pertains to 3D models in Blender. The job would involve texturing and UV-unwrapping.
...high-quality, game-ready character assets. The models must import cleanly into my engine and perform well during gameplay, so efficient topology and PBR textures are essential. I haven’t locked the art style or species yet and am happy to explore anything from stylised figures to near-realistic heroes—as long as the final look feels cohesive with the rest of the project. Deliverables • Fully modelled, UV-unwrapped characters (low-poly for real-time use) • 4K PBR texture set per asset (albedo, normal, metallic/roughness, AO) • Humanoid skeleton rigged for standard animation controllers; non-humanoids may use a custom rig if needed • Clean FBX (or OBJ + FBX for rig) plus source files in your native software • One turntable render and a ...
...video-game environment. Each model must run smoothly in real-time without sacrificing visual fidelity, so clean, efficient topology and PBR-ready textures are essential. Characters will range from humanoid to more imaginative silhouettes; I’ll provide specific concept sheets and reference packs as we move forward, but the final look must stay grounded in realism. The models have to arrive fully UV-unwrapped, textured, and rigged for animation. Please export in FBX along with 4K PNG texture sets (albedo, normal, roughness, metallic, AO). I work primarily in Unreal Engine, so a quick test import on my end should drop straight in and play nicely with the default skeleton hierarchy. I’ll review based on: • visual match to reference and realistic detailing ...
I already have three full-colour PNG wrap designs ready for UV DTF printing. Each file is sitting on a solid white background and is not yet scaled to the standard skinny 16 oz tumbler template. Your task is straightforward: • Remove the white background cleanly (the artwork itself is fairly simple, no tiny cuts or complex edges). • Resize each design to the usual 16 oz wrap footprint—roughly 9.4" × 5.5" at 300 dpi—or whichever precise width-by-height you normally use for a skinny 16 oz tumbler so the print company can drop it straight into production without additional tweaks. • Return the finished files as transparent-background PNGs; an extra SVG export is welcome if you work in vector. Please preserve all colours, keep propo...
...a distinctive box design for a new line of premium food items. The box must protect the product, meet food-grade packaging standards, and immediately signal “quality” on a retail shelf or in an online thumbnail. I’ll provide dielines, copy, and the brand style guide; you translate that into an eye-catching layout with thoughtful typography, appetizing imagery, and a finish suggestion (matte, spot UV, or similar). Please show past work that demonstrates your experience with food packaging or similarly regulated products—mock-ups, print-ready art files, or photos of final boxes are all helpful. If you have expertise in sustainable materials or clever structural engineering that reduces waste, mention it; that would be a plus for later print runs. Deliverab...
I'm launching a performance swimwear brand called Flow Swimwear and developing my first collection: a long-sleeve rash guard paired with a moderate-coverage bikini bottom. The set must incorporate UV protection and quick-dry fabric performance, so every detail in the technical package has to support those two features—from fabric call-outs to seam construction and finishing. The design language is sleek and athletic rather than logo-heavy, and the bikini bottom should be high waisted with mod coverage. The rash guard is a mid-length crop style with crew neck and full sleeves to wrist, featuring contoured fit with strategic seaming for minimal water drag. Feel free to suggest subtle contour paneling or small functional tweaks as long as they keep the overall look streamli...
Full-stack 3D artist - furniture library (modeling + UV + materials) I'm building a 3D library from a design furniture and lighting collection and need one artist to own the full pipeline: modeling, UV mapping, and parametric es. Substance materials. Scope ~85 unique base models (sideboards, chairs, tables, lamps, mirrors, panels, sculptural columns). The catalog lists more SKUs, but many share the same geometry and differ only in finish. You model once; finishes are driven by the material. The right person builds assets so that generating N variants stays cheap. Per model Mid-poly, render-ready, clean topology, decimatable for real-time without redoing UVs. Silhouette-defining detail - through-holes, 3D reliefs, organic forms - lives in geometry, not in the normal map...
...developed the concept for “GreenPod,” a balcony-sized, multi-zone smart farming system, and now I need a mechanical designer who can turn that vision into a fully manufacturable 3D CAD assembly. The enclosure must: • Use composite materials as the primary structure—lightweight yet stiff enough to handle distributed water and plant loads. • Stand up to year-round outdoor exposure, so drainage paths, UV-resistant surfaces, and sealed electronics bays are essential. • Arrive to customers in modular sections that a single person can snap or screw together in tight balcony spaces, with sensible weight distribution and a low center of gravity. I’ll supply preliminary sketches, component sizes for pumps, sensors, controllers, and a rough foot...
I regularly require high-quality 3D assets built in Blender and would like to partner with an artist who can jump in on a project-by-project basis. The bulk of the work is realistic game props—everything from hand-held weapons and tools to environment pieces and the occasional vehicle. Each asset should be cleanly modeled, UV-unwrapped, and ready for PBR texturing so that I can drop it straight into our Unreal pipeline. When a brief is sent, I will supply reference images, poly-budget, texture sets, and any engine constraints; in return I expect: • the native .blend file with non-destructive modifiers • baked texture maps (Base Color, Roughness, Metallic, Normal, AO) at the requested resolution • one turntable render or simple Marmoset/Sketchfab preview ...
I already have ...sheer fabric—with folds that read as highly detailed and natural when rendered. Here is what I expect: • Trace my DWG-imported curves precisely, generating a clean curtain mesh that hugs every bend. • Sculpt realistic, smoothly undulating folds; think fine linen that will later receive a texture in V-Ray, Enscape, or similar. • Keep geometry clean (no noisy triangulation, logical edge flow) so UV mapping and subdivision hold up. No fixed fold style was chosen, so feel free to suggest options—classic pleats, ripple fold, or another approach—so long as the end result looks elegant and true to sheer fabric. If you’ve handled curved tracks and fabric before in SketchUp (using tools like ClothWorks, Artisan, or native Sand...
...Improve functionality while maintaining the original vision. * Design all structural and mechanical components. * Develop a complete 3D assembly. * Design mounting and installation methods. * Recommend appropriate materials. * Optimize the design for manufacturing and cost. * Design all hardware connections and fasteners. * Ensure the design can withstand outdoor environments including wind, rain, UV exposure, and corrosion. * Prepare professional engineering drawings suitable for prototype fabrication. ## Deliverables At project completion I expect to receive: ### Industrial Design * Product concept refinement * Professional product appearance * Multiple design iterations * High-quality renderings ### Engineering * Complete 3D CAD assembly * Individual part models * Fully ...
...to stay folded when being rolled in. Material must by strong and durable and able to be reeled in, pulled in by a motor. . Deliverables I expect: Prototype of design. Single or multiple TBD • Digital pattern and colourway files (AI or PSD plus print-ready PDFs) • Full material specification with yarn denier, weave/knit density, finishing treatments, and performance test standards you recommend (UV, abrasion, water-repellency) • A concise tech pack that a mill can quote from, including tolerance charts and suggested finishing methods • If possible, a short list of mills or suppliers capable of producing small pilot runs Acceptance criteria: final files must be clear enough for a factory to sample without further clarification and all specifications must...
I’m refreshing our corporate collateral and need a...tissue box, ball-point pen and a small QR-code sticker. Consistency in spacing, hierarchy and white-space management is key; think sleek grids, restrained color use and fuss-free typography. Please deliver: • Print-ready PDFs plus editable vector source files (AI or EPS) • High-resolution mock-ups to preview each item in context • Clear bleeds, trim lines and any specialty print notes (e.g. spot UV or embroidery areas) Files should be organized per item so our print house can move straight to production. If you’ve handled full stationery suites or branded merchandise before and enjoy refining details until everything aligns perfectly, I’d love to see examples and get started right away. ****...
What I need Create a custom OpenArena-compatible player skin using an existing model. The skin should include: Custom face texture based on reference images I provide Clean blending onto the existing head/face UV texture Updated body colors/details if needed Proper .skin files Player icon/preview image Final packaged .pk3 file ready to drop into baseoa Instructions for installing/testing the skin Requirements You should have experience with at least one of the following: OpenArena / Quake 3 Arena modding idTech3 player models/skins .pk3 packaging Texture editing with UV maps Photoshop, GIMP, Krita, Blender, or similar tools The final file must work in OpenArena and be testable with something like: /model customname/default Deliverables Final .pk3 file Source texture fi...
...Maintain the current colours and font but feel free to adjust hierarchy, spacing and orientation for a cleaner look. • Work subtle embossing into the logo if it complements the design. • Apply spot-UV only on the back side; set this up on a separate layer so my printer can pick it up immediately. Technical expectations • Standard 3.5" × 2" canvas with bleed and safe margins. • CMYK colour mode, 300 dpi. • Deliver everything unflattened so future tweaks are easy. Deliverables 1. Editable source file (AI, INDD or layered PSD). 2. Press-ready PDF with clearly named layers for UV and embossing. 3. High-resolution mock-ups for approval. Once the final proof is signed off I’m heading straight to print, so accuracy...
...experience building large-scale city environments for real-time engines (Unreal Engine, Unity, or similar) Civil engineering or infrastructure visualisation background: strong understanding of urban planning, infrastructure systems, construction principles, and architectural accuracy Expert-level understanding of Unreal Engine optimisation (LOD systems, draw calls, asset preparation) Strong topology, UV workflow, and texel density knowledge Portfolio demonstrating large-scale city environments (game projects, visualisation, or infrastructure renders) Ability to work efficiently as an independent contractor on production timelines Desirable Skills Unreal Engine C++ or Blueprints experience V-Ray or equivalent rendering for look development Python scripting for 3DS Max workflow a...
...to stay folded when being rolled in. Material must by strong and durable and able to be reeled in, pulled in by a motor. . Deliverables I expect: Prototype of design. Single or multiple TBD • Digital pattern and colourway files (AI or PSD plus print-ready PDFs) • Full material specification with yarn denier, weave/knit density, finishing treatments, and performance test standards you recommend (UV, abrasion, water-repellency) • A concise tech pack that a mill can quote from, including tolerance charts and suggested finishing methods • If possible, a short list of mills or suppliers capable of producing small pilot runs Acceptance criteria: final files must be clear enough for a factory to sample without further clarification and all specifications must...
...am looking for a texture artist / Adobe Illustrator production specialist. I make laser-cut and UV printed wooden wall decorations. I need realistic seamless wood decor textures prepared for print production. This is not logo design, vector tracing, or a normal textile pattern job. Project scope: * 11 base wood decors. * From each base decor, create 2 versions: 1. Clean Decor. 2. Premium Decor using filters with richer grain, more depth, and a premium natural look. * Total: 22 final decors. Technical requirements: * Final raster master size: 100×100 cm. * 300 DPI. * Approx. 11,800 × 11,800 px. * Seamless / no visible joins after cloning and retouching in Adobe Shock/Photoshop. * Suitable for UV print with adjustments to color/tone variations. * Deliver as f...
...conditions alerts trends system 7. Full Icon List (72 Icons) Marine Icons (18) Wind Speed, Wind Direction, Gusts, Wave Height, Wave Period, Wave Direction, Swell Height, Swell Direction, Tide Rising, Tide Falling, High Tide, Low Tide, Visibility, Sea Temperature, Storm Warning, Gale Warning, Small Craft Advisory. Land Icons (12) Temperature, Feels Like, Humidity, Pressure, Rain Chance, Rain Amount, UV Index, Dew Point, Cloud Cover, Sunrise, Sunset, Moon Phase. Weather Conditions (14) Clear Day, Clear Night, Partly Cloudy, Cloudy, Overcast, Light Rain, Heavy Rain, Thunderstorm, Snow, Hail, Fog, Mist, Drizzle. Alert Icons (9) Red Alert, Amber Alert, Green OK, Storm Incoming, Lightning Risk, High Winds, Flood Warning, Extreme Heat, Extreme Cold. Trend Icons (7) Rising, Falling, Ste...
I will send you the exact die-li...style, upgrading them to sharp, high-resolution vector graphics. • Work usage instructions naturally into the layout so they are easy to read and compliant with food-packaging standards. • Provide separate CorelDRAW files (or layers) for the foiling area and the spot-UV area to keep our printer workflow simple. Final deliverables 1. Main .cdr file with all text editable and colours in CMYK. 2. Dedicated .cdr file (or clearly labelled layer) for foiling. 3. Dedicated .cdr file (or clearly labelled layer) for spot UV. 4. Print-ready PDF proof for a quick internal check. Once I receive the files I will run a pre-press test; if anything needs tweaking, I’ll let you know right away. Looking forward to seeing your clean...
...balance, texture and edge-to-edge continuity. Because the job will be embellished, I also need two specialty layers set up in CorelDRAW: • a gold-foil layer following industry guidelines (solid fill on its own plate) • a Spot-UV layer precisely registered to the foil and base art Please supply the native .cdr file plus a press-ready PDF/X-1a showing each separation. The printer will use those files directly, so clean trapping, correct overprint settings and zero RGB values are essential for approval. If anything is unclear about the foil mask, spot UV registration or CMYK limits, let me know before you finalise so we can lock in the artwork on the first pass....
I am looking for a 3D artist who can create ...design feels fresh and immediately readable. Once we agree on a direction I’ll supply a short back-story, mood references, and any palette notes you might need. To wrap up the job I will need: • The native working file (Blender, Maya, Max, or ZBrush) • An exported OBJ/FBX • A set of high-resolution orthographic views plus a 360° turntable render (clay + simple shaded versions) No rigging, UV unwrapping, or textures beyond a basic material pass are required unless you would like to include them as value-adds. Two feedback rounds should be plenty for tweaks to pose, proportion, or accessory placement. If you have a portfolio piece that already fits, let me know; otherwise, I’m excited to see an o...
I am looking for a 3D artist who can create ...design feels fresh and immediately readable. Once we agree on a direction I’ll supply a short back-story, mood references, and any palette notes you might need. To wrap up the job I will need: • The native working file (Blender, Maya, Max, or ZBrush) • An exported OBJ/FBX • A set of high-resolution orthographic views plus a 360° turntable render (clay + simple shaded versions) No rigging, UV unwrapping, or textures beyond a basic material pass are required unless you would like to include them as value-adds. Two feedback rounds should be plenty for tweaks to pose, proportion, or accessory placement. If you have a portfolio piece that already fits, let me know; otherwise, I’m excited to see an o...
...Depth × Height) * Close-up material references (wood, fabric, metal, etc.) Deliverables * High-quality Blender file (.blend) * Optimized GLB file * Clean topology * Accurate proportions based on provided dimensions * High-quality PBR materials and textures * Web-ready optimization while maintaining excellent visual quality Preferred Skills * Blender * Furniture/Product Modeling * PBR Texturing * UV Unwrapping * GLB Export * Web Optimization Please include: * Portfolio of furniture models * Similar work you’ve completed * Estimated price per model (simple, medium and complex furniture) * Typical turnaround time We are looking for a reliable long-term production partner for continuous work. Budget Please quote your per-model pricing, not an hourly rate. Mentio...
...strategy—must be aimed at wringing out the lowest possible losses. Because the unit will sit inside a large charging cabinet, there are no tight space constraints; thermal performance and reliability take priority over compactness. What I expect from you: • Detailed schematic and component selection, including controller IC, power stage devices, magnetics specs, snubbers, and all protection circuitry (OV, UV, OCP, OTP, soft-start, etc.). • Well-annotated PCB layout files (Altium, KiCad, or similar) with sensible copper weights, layer stack, thermal relief, and current-carrying considerations appropriate for 60 A continuous output. • A clean bill of materials with part numbers, footprints, and suggested sources. • Efficiency simulation/measurement eviden...
...Configure the assets utilizing MetaHuman Hidden Regions. The underlying skin must be properly suppressed so outer garments can be layered over the hosiery without Z-fighting or clipping. Material Integrity (CRITICAL): These assets utilize highly complex, parameterized Material Instances. You are strictly polishing the vertex weights and configuring the engine parameters. Do not alter the existing UV maps or material slots in any way. Deliverables & Payment Approval: Milestone 1 (Visual QA): Before delivering the final files, you must provide a brief screen recording for each asset, demonstrating the meshes on the correct MetaHuman bodies in UE5 performing a standard walk cycle and a deep crouch. Milestone 2 (File Delivery): The fully configured .uasset files ready for sea...
...the process unfolding: • An initial concept sketch (or two) that clearly shows the overall composition, colour palette and positioning of the animals across the wall. • A quick refinement round so we can lock in details such as expression, pose and background elements. • The full-scale mural executed with high-quality, weather-resistant exterior paints, followed by a protective clear coat for UV and moisture protection. I’ll supply photos of the existing wall, its exact dimensions and any access notes once we connect. Please allow for on-site prep (cleaning, priming) and bring the tools and equipment you normally rely on—ladders, drop cloths, exterior brushes or a low-pressure sprayer if that’s your preference. Acceptance criteria &...
...the process unfolding: • An initial concept sketch (or two) that clearly shows the overall composition, colour palette and positioning of the animals across the wall. • A quick refinement round so we can lock in details such as expression, pose and background elements. • The full-scale mural executed with high-quality, weather-resistant exterior paints, followed by a protective clear coat for UV and moisture protection. I’ll supply photos of the existing wall, its exact dimensions and any access notes once we connect. Please allow for on-site prep (cleaning, priming) and bring the tools and equipment you normally rely on—ladders, drop cloths, exterior brushes or a low-pressure sprayer if that’s your preference. Acceptance criteria &...
I need a series of photorealistic 3D assets that will be used strictly for product visualization of consumer-grade electronics. The primary focus is on delivering highly detailed textures, suppo...as: • Clean, well-organized native scene files (Blender or 3ds Max) • All baked and layered texture maps from Substance Painter • High-resolution stills (PNG or EXR) suitable for marketing collateral • Optional turntable animations in a universally readable format (FBX / MP4) Acceptance criteria are simple: every model should match the supplied reference dimensions, present no shading or UV errors, and withstand close-up inspection without any visible polygon faceting. If you share the same obsession with detailed textures and know how to push realistic lighting...
...artwork separated into the following vector layers/files (using 100% Solid K Black for the masks): CMYK Print Layer: The full visual design (front and back). White Underprint Mask: A white-ink base layer for all text and logo elements so they print perfectly on dark stock. Metallic/Foil Mask: To apply a silver/chrome metallic finish to the primary logo emblem and the company name on the front. Spot UV / Gloss Mask: To apply a raised high-gloss finish to the horizontal purple accent glow lines on the front and back. I have the exact visual references ("" and "") ready to send as soon as the contract starts....
Roblox Ready Model Optimization (UV + Texture Fix)