Software Architect on multiple large scale applications. Professional Game Developer on AAA and indie games. 8 years experience as a Professor of game engine development.
Professional experience with the following:
- Application Development (C, C++, C#, OpenGL, Database Models)
- Game Development (Unity, C++, C#, Java, OpenGL)
- Console Development (Playstation, Xbox, Nintendo Switch)
- Application porting (Playstation, Xbox, Nintendo Switch)
- Mobile Development on iOS and Android.
- AR Game Development with Microsoft HoloLens.
- Game Audio programming (fmod, wwise, wasapi)
- Video programming (MediaFoundation, AVFoundation, libwebm, ffmpeg)