I am looking for a talented developer, skilled in OpenGL, to create billboards that remain constantly pointed towards the camera for a project I am working on.
- The core function of these billboards will be to process textures.
- It is crucial that these billboards always face the camera irrespective of camera positioning or movements.
- As the camera viewpoint changes within the scene, I need the billboard vertices to be accurately computed.
The ideal freelancer for this project would have substantial experience in OpenGL and 3D graphics, a deep understanding of camera dynamics, and stellar problem-solving skills. They must be proficient in computing vertices and capable of ensuring the billboards maintain their size and position, effectively handling different camera viewpoints.
Hi Vincenzo P., How are you doing?
As a professional developer with expertise in 3D Modelling, OpenGL, C++ Programming, 3D Animation and C Programming, I eagerly anticipate the opportunity to complete this project for you. Please drop me a message to discuss the project detail.
Thank you for considering my services.
Hello, I possess extensive experience in OpenGL and 3D graphics, including proficient knowledge of camera dynamics and vertex computation. With a deep understanding of billboarding techniques, I guarantee billboards that consistently face the camera regardless of its positioning or movements. My problem-solving skills ensure accurate vertex computation, maintaining billboard size and position seamlessly across various camera viewpoints. Entrusting me with this project guarantees high-quality billboards adept at processing textures efficiently. Let's collaborate to bring your vision to life with precision and expertise.